![]() ![]() ![]() ![]() Reserved: Starting at 1st level, a warforged juggernaut begins to distance itself from living creatures. Powerful Charge: A warforged juggernaut gains Powerful Charge (see page 57) as a bonus feat. A warforged juggernaut can also add its class level to Strength checks when trying to break down doors. At 4th level, the damage these armor spikes deal increases to 1d8.Įxpert Bull Rush (Ex): A warforged juggernaut can add its class level to Strength checks when making a bull rush attempt or defending against a bull rush. While the spikes can't be removed, they can be affected by spells like any other weapon. These adamantine armor spikes deal 1d6 points of piercing damage on a successful grapple attack. Weapon and Armor Proficiency: Warforged juggernauts gain no proficiency with any weapons, armor, or shields (except as noted below).Īrmor Spikes (Ex): At 1st level, a warforged juggernaut grows armor spikes and gains proficiency in their use as a weapon. ![]()
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